![]() If they are successful they are also able to keep challenging the same opponent. If they are successful they take one tunnel card from the opponent they challenged. If the challenger is unsuccessful, their turn is over. The challenger then has three rolls to get at least three guard symbols. The challenger needs to announce the player that they plan on challenging. ![]() On a player’s turn they may challenge another player instead of rolling for themselves. The player is now forced to continue rolling until they either lose their turn, get all six dice on the wall, or roll a third guard symbol. If at any time a die is not added to the wall, the player loses all of the cards they have acquired on that turn (even the cards acquired before rolling all six dice again). Play continues as normal with at least one die having to be added to the wall to continue rolling. ![]() If they continue rolling, the cards earned are still in play and the player rolls all six dice again. If all six dice have been added to the top of the wall, the player can continue rolling or stop. If the player rolled and at least one dice was placed on the wall they can either continue to roll or stop and take the cards they have earned. If no new dice are added to the wall, the player’s turn is over and they lose any cards they may have earned that turn. Once the dice are rolled, any dice that make a set (either with other dice that were rolled or dice already on the wall) are added to the wall. By continuing to roll the player risks losing the cards they have already earned on the current turn. If the player wants to continue rolling, they roll all of the dice not currently on the dungeon pit wall. If the player chooses to stop, they take the cards they have earned and add them to their escape path. In order to continue rolling the dice they either need to roll a sword, a shovel, or a pair of other symbols. They would re-roll the ladder and the guard dice. The player can either stop and earn 0 cards or they can roll again. The shovels and swords are placed on the wall for being pairs. The player rolled the dice and got two swords, two shovels, a ladder and a guard.
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